Section 6: Penalty Format

PENALTY PROCEDURE

§6.1 – Severity of Infraction & Escalation

  • §6.1.1 – It is the responsibility of the Referee to issue any infraction listed in §7 – §10 and assess the severity of the penalty so that the competitive advantage gained from the infraction is equitably nullified. To determine the appropriate level of penalty, the Referee uses the following factors:

    • §6.1.1.1 – The area of the court in which the infraction occurred. The closer an offensive player is to their opponents net, or a defensive player is to their own net.

    • §6.1.1.2 – Whether an offensive player is fouled while they have earned an open net breakaway or one-on-one situation with the defensive player in the crease.

    • §6.1.1.3 – The degree to which the player is fouled based on speed and force, and the potential danger.

    • §6.1.1.4 – The relevance of the infraction in the course of fair play or the impact of the infraction on the outcome of the game. The greater effect the infraction had on the developing play increases the severity of the assessed penalty.

  • §6.1.2 – Escalation

    • §6.1.2.1 – A player who commits any infraction from §7, §8, §9 and §10 that does not cause a player to fall or dab, or does not disrupt a scoring opportunity per §6.1.1, is given a maximum of 1 (one) Ball Turnover. Every infraction thereafter is to be assessed a Minor or Major penalty, and the referee can choose to skip a Ball Turnover penalty and immediately assess a Minor or Major penalty at their discretion.

    • §6.1.2.2 – A player who commits any infraction from §7, §8, §9 and §10 that does cause a player to fall or dab, or does disrupt a scoring opportunity per §6.1.1, is immediately assessed a Minor or Major. All subsequent infractions are assessed a Minor or Major penalty at the discretion of the Referee.

  • 6.2 – Foul Accumulation

    • §6.2.1 – Individual Accumulation

      • §6.2.1.1 – A player who has been assessed 1 (one) Ball Turnover or 1 (one) Minor penalty is automatically assessed a Minor or Major penalty for all subsequent infractions they commit in that game, at the Referee’s discretion.

      • §6.2.1.2 – Any infraction that cannot be clearly assessed to an individual player – such as a Substitution penalty per §7.4 – is not added to an individual player’s infraction count.

      • §6.2.1.3 – Fouling Out

        • §6.2.1.3.1 – A player who has accumulated the total allowable penalty points as per §6.2.1.3.1.4 is considered to have “fouled out” of the game.

          • §6.2.1.3.1.1 – A Minor penalty is worth 1 penalty point.

          • §6.2.1.3.1.2 – A Major penalty is worth 2 penalty points.

          • §6.2.1.3.1.3 – A Personal Misconduct penalty is worth the total allowable penalty points as per §6.2.1.3.1.4.

          • §6.2.1.3.1.4 – The total penalty points a player is allowed to acquire is 3 (three) for games 25 minutes or shorter, and 4 (four) for games longer than 25 minutes.

        • §6.2.1.3.2 – A player who has “fouled out” must leave the court and they are not allowed to re-enter the game.

          • §6.2.1.3.2.1 – The game restarts according to §6.7 and §6.8, with the player’s team resuming play with 2 (two) players on the court, and only after the Minor/Major penalty clock has expired can another player from that team re-enter the game.

          • §6.2.1.3.2.2 – In 3v3 format, the game must be concluded with only the two remaining players from the penalized team.

  • §6.2.2 – Tournament Accumulation

    • §6.2.2.1 – Game Ban

      • §6.2.2.1.1 – A player who has “Fouled Out” twice per §6.2.1.4 is not allowed to play in the subsequent game their team is scheduled to play.

      • §6.2.2.1.2 – For every additional occurrence of a player “Fouling Out”, they are not allowed to play in the subsequent game their team is scheduled to play.

    • §6.2.2.2 – If multiple players have “Fouled Out” and are due to serve a Game Ban, a team is guaranteed a minimum of 3 players in each game or a maximum of 2 players ineligible in each game, if their roster has 4 or more players.

      • §6.2.2.2.1 – The order in which game bans are served is determined by the order in which the penalties were assessed in the prior game.

      • §6.2.2.2.2 – A squad team with only 2 eligible players on their roster plays with 3 players until all Game Bans have been served. As an example, if a team of 5 players has 3 players foul out in one game then 2 of those players are ineligible the first subsequent game and the 3rd player is eligible for the first subsequent game but ineligible for the second subsequent game as determined by the order in which the penalties were assessed.

    • §6.2.2.3 – Records and Appeals

      • §6.2.2.3.1 – Individual penalty records are kept by tournament organizers and teams are informed prior to a game by the referee if a player is not eligible, or could potentially “Foul Out” of the tournament in that game.

      • §6.2.2.3.2 – A team can formally appeal to the tournament organizers if they believe the total was recorded incorrectly, or if they would like to dispute a penalty that was assessed by the Referee in that game. The organizers confer with the Referee(s), goal judges, and both team captains and inform the team of their final decision.

        • §6.2.2.3.2.1 – Appeals can only be made after a game, and not during the game.

        • §6.2.2.3.2.2 – If a player circumvents their “Game Ban” they are not be eligible to play any subsequent games in that tournament.

        • §6.2.2.3.2.3 – Video review is encouraged, if available.

§6.3 – Delayed penalties

  • §6.3.1 – All penalties listed in §7 – §10 are required to be signaled by the Referee according to the following delayed penalty procedure:

  • §6.3.2 – If the team in possession of the ball commits an infraction of the rules, the Referee immediately signals the stoppage of play by blowing their whistle and assesses the penalty.

  • §6.3.3 – If the team who is not in possession of the ball commits an infraction of the rules, the Referee delays the assessment of the penalty until any stoppage in play occurs.

    • §6.3.3.1 – Any of the following criteria results in a stoppage of play:

      • Possession of the ball is gained per §5.1 by any player from the team that committed the penalty.

      • The ball naturally goes out of play by entering areas deemed "out-of-bounds".

      • The team with possession is fouled in their opponents half of the court and carries the ball back into their defensive half of the court and behind their Goal Line.

      • The team with possession is initially fouled in their defensive half of the court and carries the ball into the offensive half and back into their defensive half and behind their Goal Line.

    • §6.2.3.2 – No point is awarded to the team to be penalized during a delayed penalty, excluding an own–goal, by the team in possession of the ball during the delayed penalty.

  • §6.3.4 – The Referee signals the delayed penalty according to §1.1.9.4.

    • §6.3.4.1 – If the team to be penalized subsequently fouls the opponent while on the delayed penalty but the non–penalized team maintains possession, the delayed penalty continues and the penalty severity increases in magnitude by one degree from Ball Turnover to Minor, or Minor to Major, but not exceeding a Major penalty.

      • §6.3.4.1.1 – Only one Minor or Major penalty is assessed for multiple infractions on one team and is served by the player who committed the more egregious offense as determined by the Referee. This player serves the penalty per §§6.5-6.6 when play restarts per §4.1. A Game Misconduct can be assessed separately in addition to a Minor or a Major and play can restart according to §4.1 with a 3 vs 1 player advantage.

    • §6.3.4.2 – If the team with advantage subsequently fouls the opponent during the delayed penalty, the play is stopped by the Referee and the game restarts according to the procedure outlined in §6.3.

  • §6.3.5 – If the team with advantage scores a goal on the team who committed the original penalty, a ball turnover is not given. Minor, Major and Misconduct penalties are assessed after the team with advantage scores a goal, with the penalized player serving the penalty per §§6.5-6.6 when play restarts per §4.1.

§6.4 – Coincidental penalties

  • §6.4.1 – Coincidental penalties are simultaneous penalties assessed to a member of each team.

  • §6.4.2 – Coincidental penalties assessed as a Ball Turnover result in an immediate stoppage in play and play restarts per §4.1. Coincidental penalties that would be assessed as a Minor, Major or Game Misconduct results in a 2–on–2 situation for the duration of the penalty assessed.

    • §6.4.2.1 – On–court play remains 2–on–2 for the duration of the Coincidental penalties, regardless of points scored during this situation.

§6.5 – Player Advantage

  • §6.5.1 – If the Referee assesses a Minor, Major or Personal Misconduct penalty, the offending player is removed from the court for the duration of the penalty and their team may only continue play with 2 players. This is referred to as a "Player Advantage". The offending player may only re-enter play when the Referee or Official indicates they may re-enter by counting down from 5 seconds to 0 and extending an arm towards the door where the player re-enters play.

    • §6.5.1.1 – When a player re-enters play, they are not required to 'tap in' and is considered an active player from the moment they cross the threshold of the court.

    • §6.5.1.2 – All game stoppages stop the timer of the Player Advantage, even if the game clock does not stop per §4.

    • §6.5.1.3 – If the penalized team is assessed an additional penalty during a Player Advantage, the duration of the Player Advantage is extended 45 or 120 seconds based on the severity of the most recent penalty.

      • §6.5.1.3.1 – The player who committed the more severe penalty remains off the court for the duration of the Player Advantage, at the discretion of the Referee.

      • §6.5.1.3.2 – In Squad format the penalized team may change the 2 active on-court players as usual per §4.9, unless a player has been assessed a Personal Misconduct penalty.

TYPES OF PENALTIES

§6.6 – Ball Turnover Penalty

  • §6.6.1 – A Ball Turnover penalty is issued when a foul has been committed but no clear scoring potential or opportunity has been taken away due to the infraction occurring in neutral positioning.

  • §6.6.2 – Possession is granted to the fouled team and the game restarts according to §4.2.3.

§6.7 – Minor Penalty

  • §6.7.1 – An infraction that prevents a clear scoring-opportunity or significant advantage from the fouled team, or any other specific actions specified in §6 – §10, results in a 45–second Player Advantage penalty.

  • §6.7.2 – The penalty is signaled according to §1.1.9.3. Possession goes to the fouled team and the game restarts according to §4.2.3 with the following exception:

    • §6.7.2.1 – The player who commits the infraction is removed from the court to serve the 45–second Player Advantage per §6.5.

    • §6.7.2.2 – The Player Advantage expires if the non-offending team scores a goal. Play restarts according to §4.2.3 and each team may have 3 active players on the court.

§6.8 – Major Penalty

  • §6.8.1 – An infraction listed in §7 – §10 that the Referee deems to be excessively dangerous or reckless in nature, or if a player was already assessed a Minor penalty for a similar infraction, results in a 120-second Player Advantage penalty.

  • §6.8.2 – The penalty is signaled according to §1.1.9.3. Possession is granted to the fouled team and play restarts according to §4.2.3 with the following modifications:

    • §6.8.2.1 – The player who committed the infraction is removed from the court for a 120-second Player Advantage per §6.5.

    • §6.8.2.2 – If either team scores a goal, the penalty does not expire. Play restarts according to §4.2.3 and the penalized team may have only 2 active players on the court.

§6.9 – Personal Misconduct

  • §6.9.1 – Physical aggression or verbal abuse as defined in §7.2, or "Fouling Out" as defined in §6.2.1.4, are assessed an a Personal Misconduct penalty by the Referee.

  • §6.9.2 – If necessary, the Referee may immediately stop game play to end an altercation. The penalty is assessed per §1.1.9.3. Possession goes to the fouled team and the game restarts according to §4.2.3 with the following modifications:

    • §6.9.2.1 – The offending player is removed from the court for 5 minutes, 10 minutes, or the remainder of the game - at the discretion of the Referee.

    • §6.9.2.2 – On the first offense, their team continues play with 2 players on the court for 45 seconds – the duration of a Minor penalty – before a third player can enter play. On subsequent offenses, the offending player's team continues play with 2 players on the court for 2 minutes – the duration of a Major penalty – before a third player can enter play.

  • §6.9.3 – Prior offenses and the impact of the infraction on the course of play determines the severity of the penalty for both the player and their team, per §6.1 Escalation.

    • §6.9.3.1 – If a team receives multiple severe Personal Misconduct penalties in one game, the Referee stops the game immediately and the penalized team forfeits the game. The offending team is subject to tournament ejection based on review by the tournament organizers and head Referee. The final scoreline is determined by the head Referee.

§6.10 – Penalty Shot & Awarded Score

  • §6.10.1 – An infraction that affects a player in possession of the ball who has a clear path to the goal that is being defended by an opponent in the crease, results in a penalty being signaled by the Referee per §1.1.9.3 and a Penalty Shot is taken with the game clock stopped.

    • §6.10.1.1 – Penalty Shot Procedure

      • §6.10.1.1.1 – The player who was fouled takes the Penalty Shot.

      • §6.10.1.1.2 – The defender who was in the crease defends the Penalty Shot.

      • §6.10.1.1.3 – All other players move behind the goal at the opposite end of the court.

      • §6.10.1.1.4 – The shooting player begins with the ball at center court, and begins to approach the goal after the Referee has received acknowledgement from the shooter and the defender that they are ready.

      • §6.10.1.1.5 – The shooting player maintains forward progress of the ball towards the goal without turning and riding towards the opposite goal until the moment they choose to release the shot. Any additional bike or ball movement during the shooting motion is allowed.

      • §6.10.1.1.6 – The defending player remains within the crease for the duration of the Penalty Shot.

      • §6.10.1.1.7 – The Referee whistles the Penalty Shot over if:

        • §6.10.1.1.7.1 – Any player violates procedure or any infraction from §7-§10.

        • §6.10.1.1.7.2 – The ball crosses the goal line. The shooter's team is awarded a goal.

        • §6.10.1.1.7.3 – The ball is no longer within the crease. The shooters' team is not awarded a goal.

      • §6.10.1.1.8 – Play restarts according to §4.2 with the team who was fouled maintaining possession of the ball.

    • §6.10.1.2 – If a Minor penalty is assessed for the infraction, and the shooter successfully makes the penalty shot, the penalty is over per §6.7.2.2 and the team can restart play with all 3 players on the court. If the shooter misses the penalty shot, play restarts per §6.5.1 with a player advantage.

    • §6.10.1.3 – If a Major penalty is assessed for the infraction, that team restarts play with 2 players on the court per §6.5.1, regardless of whether the penalty shot is made.

  • §6.10.2 – The Referee whistles the play dead and award a team a goal if:

    • §6.10.2.1 – An infraction affects a player in possession of the ball who has a clear path to an undefended open goal.

    • §6.10.2.2 – If the ball hits a player who is dabbed in front of the goal they are defending.

    • §6.10.2.3 – Play then restarts according to §4.2.

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